| Ant Attack | Routines |
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Used by the routine at MOVE_OBJECT.
Only with bit 4 of the flags -- the rescued person and the grenade -- and only if the cell above the object is free. It rises there, and next frame walks on at the new height.
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| STEP_UP | 88E0 | BIT 4,(IX+$07) | ||
| 88E4 | RET Z | |||
| 88E5 | LD E,(IX+$00) | |||
| 88E8 | LD D,(IX+$01) | |||
| 88EB | INC C | |||
| 88EC | LD A,C | |||
| 88ED | CALL TEST_MAP_BIT | |||
| 88F0 | RET C | |||
| 88F1 | LD (IX+$02),C | |||
| 88F4 | RET | |||
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