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9A00: Sprites: the grenade and the girl
This entry is frame $68: grenade's own frames.
frame68
Frames $68-$6B are the grenade's by its record. In flight it is drawn as $F4 onwards, and its home, x=0, y=$40, is open ground far outside the walls -- but it is drawn there, as these frames, whenever the player goes near it (watched in the emulator). $6C-$7F are the girl. 64 bytes a frame, mask and graphic interleaved (see DRAW_SPRITE).
SPRITES 9A00 DEFB $FF,$00,$FF,$00 Rows of mask, graphic, mask, graphic
9A04 DEFB $FF,$07,$FF,$E0
9A08 DEFB $FF,$1F,$FF,$F8
9A0C DEFB $FD,$3D,$FF,$FC
9A10 DEFB $C7,$47,$E3,$E2
9A14 DEFB $FB,$FB,$C1,$C1
9A18 DEFB $CD,$CD,$85,$85
9A1C DEFB $D7,$D7,$05,$05
9A20 DEFB $DB,$DB,$2D,$2D
9A24 DEFB $CB,$CB,$35,$35
9A28 DEFB $D3,$D3,$25,$25
9A2C DEFB $FB,$7B,$23,$22
9A30 DEFB $FB,$3B,$27,$24
9A34 DEFB $FF,$1F,$9F,$98
9A38 DEFB $FF,$07,$FF,$E0
9A3C DEFB $FF,$00,$FF,$00
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