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BD00: Sprite frame $F4: grenade
frameF4
FRAMEF4 BD00 DEFB $FF,$00,$FF,$00 Rows of mask, graphic, mask, graphic
BD04 DEFB $FF,$00,$FF,$00
BD08 DEFB $FF,$00,$FF,$00
BD0C DEFB $FF,$00,$FF,$00
BD10 DEFB $FF,$00,$FF,$00
BD14 DEFB $FF,$01,$FF,$80
BD18 DEFB $FE,$02,$7F,$40
BD1C DEFB $FC,$04,$7F,$60
BD20 DEFB $FE,$02,$FF,$C0
BD24 DEFB $FF,$01,$FF,$80
BD28 DEFB $FF,$00,$FF,$00
BD2C DEFB $FF,$00,$FF,$00
BD30 DEFB $FF,$00,$FF,$00
BD34 DEFB $FF,$00,$FF,$00
BD38 DEFB $FF,$00,$FF,$00
BD3C DEFB $FF,$00,$FF,$00
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