![]() |
Data |
| Prev: 709C | Up: Map | Next: 70E2 |
|
RUN_MESSAGE keeps A, DE and IX here and MC_END puts them back, so a message can be run from anywhere without upsetting its caller.
|
||||
| MESSAGE_A | 70DC | DEFB $00 | A | |
| MESSAGE_DE | 70DD | DEFB $00,$00 | DE | |
| NARRATING | 70DF | DEFB $00 | Set while NARRATE_ACTION tells the player what was done, so that ARTICLE says THE throughout | |
| MESSAGE_IX | 70E0 | DEFB $00,$00 | IX | |
| Prev: 709C | Up: Map | Next: 70E2 |