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BD2A: Location 25: bewitched gloomy place
A 10-byte head -- lit, named bewitched gloomy place -- then its exits: west, east, south.
ROOM25 BD2A DEFB $84 Flags: lit (bit 7), visited (bit 6), and how the player is placed there (bits 1-3)
BD2B DEFB $FF Capacity: holds any amount
BD2C DEFB $E6,$04 Its name: PLACE
BD2E DEFB $99,$00 An adjective: BEWITCHED
BD30 DEFB $D8,$02 Another: GLOOMY
BD32 DEFW $0000 No longer description
BD34 DEFB $04,$00,$18 West to location 24
BD37 DEFB $03,$00,$42 East to location 66
BD3A DEFB $02,$09,$00 South through object 9 to nowhere yet: FIND_EXIT passes over it until a location is written in
BD3D DEFB $FF End of the exits
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