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Data |
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Round green door: object $05. It starts in tunnel like hall and lonelands. It is present. It has its own handling for CLOSE, GO THROUGH, LOCK WITH, LOOK THROUGH, OPEN, STRIKE WITH, THROW THROUGH, UNLOCK WITH.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| ROUND_GREEN_DOOR | C145 | DEFB $02 | In 2 places | |
| C146 | DEFB $FF | Held by nothing | ||
| C147 | DEFB $FF | Size 255: nothing can hold it | ||
| C148 | DEFB $FF | Weight 255: too heavy for anyone to lift | ||
| C149 | DEFB $00 | Things are in it | ||
| C14A | DEFB $00 | Strength 0 | ||
| C14B | DEFB $10 | Defence 16 | ||
| C14C | DEFB $80 | Flags: present | ||
| C14D | DEFB $C0,$01 | Its name: DOOR | ||
| C14F | DEFB $5F,$05 | An adjective: ROUND | ||
| C151 | DEFB $04,$03 | Another: GREEN | ||
| C153 | DEFB $00,$00 | No description of its own | ||
| C155 | DEFB $01,$04 | In locations 1, tunnel like hall; 4, lonelands | ||
| C157 | DEFB $0B | On STRIKE WITH (action $0B) | ||
| C158 | DEFW DO_STRIKE | |||
| C15A | DEFB $0C | On CLOSE (action $0C) | ||
| C15B | DEFW DO_CLOSE | |||
| C15D | DEFB $10 | On OPEN (action $10) | ||
| C15E | DEFW DO_OPEN | |||
| C160 | DEFB $18 | On LOOK THROUGH (action $18) | ||
| C161 | DEFW LOOK_THROUGH | |||
| C163 | DEFB $1E | On GO THROUGH (action $1E) | ||
| C164 | DEFW GO_THROUGH | |||
| C166 | DEFB $25 | On LOCK WITH (action $25) | ||
| C167 | DEFW NO_KEY_FITS | |||
| C169 | DEFB $26 | On UNLOCK WITH (action $26) | ||
| C16A | DEFW NO_KEY_FITS | |||
| C16C | DEFB $2C | On THROW THROUGH (action $2C) | ||
| C16D | DEFW THROW_THROUGH | |||
| C16F | DEFB $FF | End of its handlers | ||
| Prev: C133 | Up: Map | Next: C170 |