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Gollum: character $44. It starts in deep dark lake. It is present, a character, open, or can be seen into. It has no handlers of its own: every action on it is the ordinary one.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| GOLLUM | C4B1 | DEFB $01 | In 1 place | |
| C4B2 | DEFB $FF | Held by nothing | ||
| C4B3 | DEFB $05 | Size 5 | ||
| C4B4 | DEFB $05 | Carries up to 5 | ||
| C4B5 | DEFB $20 | Things are in it; on the goblins' side | ||
| C4B6 | DEFB $20 | Strength 32 | ||
| C4B7 | DEFB $40 | Defence 64 | ||
| C4B8 | DEFB $E0 | Flags: present, a character, open, or can be seen into | ||
| C4B9 | DEFB $F9,$82 | Its name: GOLLUM | ||
| C4BB | DEFB $00,$00 | No adjective | ||
| C4BD | DEFB $00,$00 | No second adjective | ||
| C4BF | DEFB $00,$00 | No description of its own | ||
| GOLLUM_WHERE | C4C1 | DEFB $11 | In location 17, deep dark lake | |
| C4C2 | DEFB $FF | End of its handlers | ||
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