| Code | Sentence | Handler | Options | Objects with their own |
| 1 ($01) | GO NORTH | MOVE | - | - |
| 2 ($02) | GO SOUTH | MOVE | - | - |
| 3 ($03) | GO EAST | MOVE | - | - |
| 4 ($04) | GO WEST | MOVE | - | - |
| 5 ($05) | GO NORTHEAST | MOVE | - | - |
| 6 ($06) | GO NORTHWEST | MOVE | - | - |
| 7 ($07) | GO SOUTHEAST | MOVE | - | - |
| 8 ($08) | GO SOUTHWEST | MOVE | - | - |
| 9 ($09) | GO UP | MOVE | - | - |
| 10 ($0A) | GO DOWN | MOVE | - | - |
| 11 ($0B) | STRIKE WITH | - | needs light, first object, second object | heavy rock door, round green door, spider web, goblins back door, large trap door, short strong sword, barrel, bow, strong arrow, window, trap door, large cupboard, wooden chest, wooden boat |
| 12 ($0C) | CLOSE | - | needs light, first object | heavy rock door, round green door, small insignificant crack, red door, goblins back door, mountains side door, large trap door, goblins door, barrel, window, heavy curtain, large cupboard, wooden chest |
| 13 ($0D) | DROP | DO_DROP | first object | - |
| 14 ($0E) | DROP IN | - | needs light, first object, second object | fast black river, wooden chest, wooden boat, fast river |
| 15 ($0F) | ATTACK WITH | DO_ATTACK | needs light, first object, second object | nasty goblin, thorin, hideous goblin, horrible goblin, mean goblin, vicious goblin, disgusting goblin |
| 16 ($10) | OPEN | - | needs light, first object | heavy rock door, round green door, small insignificant crack, red door, goblins back door, large trap door, goblins door, barrel, window, trap door, heavy curtain, large cupboard, wooden chest |
| 17 ($11) | PUT IN | - | needs light, first object, second object | fast black river, barrel, sand, goblins cache, large cupboard, wooden chest, wooden boat, fast river |
| 18 ($12) | PUT ON | - | needs light, first object, second object | - |
| 19 ($13) | TAKE | DO_TAKE | needs light, first object | - |
| 20 ($14) | TAKE OUT OF | - | needs light, first object, second object | goblins cache, large cupboard, wooden chest, wooden boat |
| 21 ($15) | TAKE FROM | - | needs light, first object, second object | - |
| 22 ($16) | TAKE OFF | - | needs light, first object | valuable golden ring |
| 23 ($17) | LOOK | DO_LOOK | needs light, not narrated | - |
| 24 ($18) | LOOK THROUGH | - | first object | heavy rock door, round green door, small insignificant crack, red door, goblins back door, mountains side door, large trap door, magic door, goblins door, window |
| 25 ($19) | LOOK ACROSS | - | first object | fast black river, fast river |
| 26 ($1A) | INVENTORY | DO_INVENTORY | needs light, not narrated | - |
| 27 ($1B) | EAT | - | first object | you, food, lunch |
| 28 ($1C) | EXAMINE | DO_EXAMINE | needs light, first object | curious map, magic door |
| 29 ($1D) | GIVE TO | DO_GIVE | needs light, first object, second object | - |
| 30 ($1E) | GO THROUGH | - | first object | heavy rock door, round green door, small insignificant crack, spider web, red door, goblins back door, mountains side door, large trap door, magic door, goblins door, window, strong portcullis |
| 31 ($1F) | ENTER | DO_ENTER | a place, first object | - |
| 32 ($20) | GO INTO | DO_ENTER | a place, first object | - |
| 33 ($21) | DRINK | - | first object | wine, water, black water, water, black water |
| 34 ($22) | EMPTY | - | first object | barrel |
| 35 ($23) | FILL WITH | - | needs light, first object, second object | barrel |
| 36 ($24) | RUN | DO_RUN | - | - |
| 37 ($25) | LOCK WITH | - | needs light, first object, second object | heavy rock door, round green door, red door |
| 38 ($26) | UNLOCK WITH | - | needs light, first object, second object | heavy rock door, round green door, red door, mountains side door, trap door |
| 39 ($27) | FOLLOW | DO_FOLLOW | first object | - |
| 40 ($28) | WEAR | - | first object | valuable golden ring |
| 41 ($29) | THROW | - | first object | - |
| 42 ($2A) | THROW AT | DO_THROW_AT | first object, second object | - |
| 43 ($2B) | THROW ACROSS | - | needs light, first object, second object | rope |
| 44 ($2C) | THROW THROUGH | - | needs light, first object, second object | heavy rock door, round green door, red door, goblins back door, mountains side door, large trap door, magic door, goblins door |
| 45 ($2D) | BURN | DO_BURN | first object | - |
| 46 ($2E) | TIE TO | DO_TIE | needs light, first object, second object | rope |
| 47 ($2F) | CUT | - | first object | - |
| 48 ($30) | CAPTURE | DO_CAPTURE | first object | - |
| 49 ($31) | PULL | - | first object | rope |
| 50 ($32) | SWIM | - | needs light, first object | fast black river, fast river |
| 51 ($33) | UNTIE | DO_UNTIE | needs light, first object | - |
| 52 ($34) | CLIMB | - | needs light, first object | - |
| 53 ($35) | TALK TO | DO_TALK | needs light, first object | - |
| 54 ($36) | CLIMB INTO | - | needs light, first object | barrel, wooden chest, wooden boat |
| 55 ($37) | CLIMB OUT OF | DO_CLIMB_OUT | first object | - |
| 56 ($38) | JUMP ONTO | - | first object | barrel |
| 57 ($39) | DIG | - | needs light, first object | sand |
| 58 ($3A) | SHOOT | DO_SHOOT | needs light, first object | - |
| 59 ($3B) | CARRY | DO_TAKE | needs light, first object | - |