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Three entries: the half-size in U, the half-size in V (about the room's centre at 128), and the floor's height. Bits 6-7 of a room record's third byte pick one, and the builder (BUILD_ROOM) copies it to ROOM_HALF_U.
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| ROOM_SIZES | 6460 | DEFB $40,$40,$40 | Size 0: half-sizes 64 in U and 64 in V; floor at 64 | |
| 6463 | DEFB $20,$40,$40 | Size 1: half-sizes 32 in U and 64 in V; floor at 64 | ||
| 6466 | DEFB $40,$20,$40 | Size 2: half-sizes 64 in U and 32 in V; floor at 64 | ||
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