Prev: 8BC1 Up: Map Next: 8D85
8C9B: Sprite for graphics 30-31, 44-45, 47, 66-71, 128
The sprite at $8C9B
32 by 29 pixels.
SPRITE30 8C9B DEFB $04,$1D Width in bytes, and height in rows
8C9D DEFB $00,$00,$01,$00,$80,$00,$00,$00 Mask and image bytes, a pair per cell, the bottom row first
8CA5 DEFB $00,$00,$07,$01,$E0,$80,$00,$00
8CAD DEFB $00,$00,$1F,$05,$F8,$20,$00,$00
8CB5 DEFB $00,$00,$7F,$1D,$FE,$50,$00,$00
8CBD DEFB $01,$00,$FF,$7B,$FF,$AA,$80,$00
8CC5 DEFB $07,$01,$FF,$FB,$FF,$95,$E0,$00
8CCD DEFB $1F,$07,$FF,$F7,$FF,$CA,$F8,$A0
8CD5 DEFB $7F,$1F,$FF,$F0,$FF,$15,$FE,$50
8CDD DEFB $FF,$7F,$FF,$F7,$FF,$CA,$FF,$AA
8CE5 DEFB $7F,$3F,$FF,$FB,$FF,$95,$FE,$54
8CED DEFB $7F,$3F,$FF,$FB,$FF,$AA,$FE,$A8
8CF5 DEFB $3F,$1F,$FF,$FD,$FF,$55,$FC,$50
8CFD DEFB $3F,$1F,$FF,$FC,$FF,$AA,$FC,$A8
8D05 DEFB $1F,$0F,$FF,$F9,$FF,$95,$F8,$50
8D0D DEFB $3F,$1F,$FF,$E7,$FF,$E2,$FC,$A0
8D15 DEFB $3F,$1F,$FF,$9F,$FF,$F9,$FC,$50
8D1D DEFB $7F,$3E,$FF,$7F,$FF,$FE,$FE,$28
8D25 DEFB $7F,$39,$FF,$FF,$FF,$FF,$FE,$94
8D2D DEFB $FF,$67,$FF,$FF,$FF,$FF,$FF,$E2
8D35 DEFB $FF,$1F,$FF,$FF,$FF,$FF,$FF,$F8
8D3D DEFB $FF,$7F,$FF,$FF,$FF,$FF,$FF,$FE
8D45 DEFB $7F,$1F,$FF,$FF,$FF,$FF,$FE,$F8
8D4D DEFB $1F,$07,$FF,$FF,$FF,$FF,$F8,$E0
8D55 DEFB $07,$01,$FF,$FF,$FF,$FF,$E0,$80
8D5D DEFB $01,$00,$FF,$7F,$FF,$FE,$80,$00
8D65 DEFB $00,$00,$7F,$1F,$FE,$F8,$00,$00
8D6D DEFB $00,$00,$1F,$07,$F8,$E0,$00,$00
8D75 DEFB $00,$00,$07,$01,$E0,$80,$00,$00
8D7D DEFB $00,$00,$01,$00,$80,$00,$00,$00
Prev: 8BC1 Up: Map Next: 8D85