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AE8A: Project the object at IY onto the screen
Used by the routines at SOCKET and TAKE_OR_LEAVE.
CALC_PIXEL_XY for the record at IY rather than IX. Used by TAKE_OR_LEAVE for a thing put down, and by SOCKET.
Input
IY the record
CALC_PIXEL_XY_IY AE8A PUSH IX IX = IY for the projection
AE8C PUSH IY
AE8E POP IX
AE90 CALL CALC_PIXEL_XY
AE93 POP IX
AE95 RET
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