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Routines |
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The robot appearing (PLAYER_APPEARING, PLAYER_APPEARED), and the things that drop from the ceiling (CEILING_DROP).
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| DRAW_AT_L12_D8 | BF47 | LD HL,$F8F4 | Left 12, down 8 | |
| BF4A | JR SET_PIXEL_ADJ | |||
| Prev: BF42 | Up: Map | Next: BF4C |