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82C0: Move the player
Used by the routine at GAME_FRAME.
IY is the person to be rescued, whom the player may stand on (bit 0 of the flags).
MOVE_PLAYER 82C0 LD IX,PLAYER
82C4 LD IY,RESCUEE
82C8 CALL READ_CONTROLS Keys into the flags.
82CB CALL MOVE_OR_RESPAWN Move.
82CE CALL CHOOSE_FRAME Pick the animation frame.
82D1 RET
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