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8B7A: What a new monster turns into
Sixteen sprite codes, picked by the frame counter's low four bits: SPAWN_MONSTER_INTO_ROOM puts the one it picks into the new record's +$02, where MONSTER_TEMPLATE's arrival animation finds it when it finishes. The table runs on into the five bytes of SPAWNABLE_SPRITES below, which are its last five entries as well as a list of their own.
SPAWN_TYPES 8B7A DEFB $5C,$5E,$98,$98,$90,$90,$94,$94
8B82 DEFB $5C,$5E,$60
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