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Data |
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Nine records of eight bytes, in the ordinary short form -- sprite, room, flag, x, y, drawing mode. Read out of the game: sprites $48 and $49 make the keyboard at the top, $4A and $4B the joystick, $32 and $33 the cursor keys, and then $01, $11 and $21 draw the knight, the wizard and the serf down the left, at the very sprite numbers DRAW_LIVES computes from the menu selection.
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| TITLE_ICONS | A331 | DEFB $32,$00,$00,$20,$4F,$46,$00,$00 | ||
| A339 | DEFB $33,$00,$00,$30,$4F,$46,$00,$00 | |||
| A341 | DEFB $4A,$00,$00,$20,$37,$44,$00,$00 | |||
| A349 | DEFB $4B,$00,$00,$30,$37,$44,$00,$00 | |||
| A351 | DEFB $48,$00,$00,$20,$1C,$43,$00,$00 | |||
| A359 | DEFB $49,$00,$00,$30,$1C,$43,$00,$00 | |||
| A361 | DEFB $01,$00,$00,$28,$67,$47,$00,$00 | |||
| A369 | DEFB $11,$00,$00,$28,$7F,$47,$00,$00 | |||
| A371 | DEFB $21,$00,$00,$28,$97,$47,$00,$00 | |||
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