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D404: Humpback, drawn for sprite $9D, $9F
24 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
Shared by 2 codes, which is how the game gets a mirrored or repeated frame without a second copy of the picture.
gfx9D
GFX_9D D404 DEFB $18
D405 DEFB $0F,$3C
D407 DEFB $07,$38
D409 DEFB $00,$00
D40B DEFB $07,$38
D40D DEFB $07,$38
D40F DEFB $07,$38
D411 DEFB $07,$38
D413 DEFB $37,$F8
D415 DEFB $07,$F8
D417 DEFB $30,$00
D419 DEFB $27,$F8
D41B DEFB $26,$78
D41D DEFB $26,$F8
D41F DEFB $03,$9C
D421 DEFB $1D,$8C
D423 DEFB $06,$CC
D425 DEFB $7B,$66
D427 DEFB $7F,$66
D429 DEFB $53,$66
D42B DEFB $73,$4C
D42D DEFB $3E,$CC
D42F DEFB $1E,$F8
D431 DEFB $05,$F0
D433 DEFB $03,$E0
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