Prev: 7A49 Up: Map Next: 7A7F
7A58: Part 35
PART35 7A58 DEFB $27,$00 Length: 39 bytes
7A5A DEFB $E0,$11 Part 17 (PART17)
7A5C DEFB $40,$00 Point: row 64, column 0
7A5E DEFB $50,$20 Point: row 80, column 32
7A60 DEFB $C4 Mode bit 2 off
7A61 DEFB $1E,$86 Point: row 30, column 134
7A63 DEFB $98,$20 Point: row 152, column 32
7A65 DEFB $CF Second point to the first
7A66 DEFB $88,$00 Point: row 136, column 0
7A68 DEFB $65,$86 Point: row 101, column 134
7A6A DEFB $CF Second point to the first
7A6B DEFB $1E,$86 Point: row 30, column 134
7A6D DEFB $CF Second point to the first
7A6E DEFB $0E,$66 Point: row 14, column 102
7A70 DEFB $E2 Keep a clean copy of the screen
7A71 DEFB $C8 Mode bit 5 off
7A72 DEFB $BF,$FF Point: row 191, column 255
7A74 DEFB $E9 Fill with texture 3 (TEXTURE3)
7A75 DEFB $64,$64 Point: row 100, column 100
7A77 DEFB $EC Fill with texture 6 (TEXTURE6)
7A78 DEFB $51,$00 Point: row 81, column 0
7A7A DEFB $ED Fill with texture 7 (TEXTURE7)
7A7B DEFB $E4,$04 Objects follow
7A7D DEFB $EC Patch 7
7A7E DEFB $E5 End
Prev: 7A49 Up: Map Next: 7A7F