The complete
RAM disassembly
Memory maps
Everything
Routines
Data
Messages
Unused addresses
How it works
How the game is put together
How a room is drawn
How a moving object is drawn
Movement and collision
Things and creatures
The castle
The castle
Every room
Graphics and sound
Textures
The parts rooms are drawn from
Object types
Sprites
The panel
The font
The title page
Animations
Sounds: the loading tune
About this disassembly
Where this disassembly comes from
Bugs
Trivia
Pokes