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FA79: Make the mover vanish where it stands
Used by the routine at OBJECTS_MEET.
The end of OBJECTS_MEET's kind-7 case, and of a hurting mover's touch: bit 5 of the mover's +16 hides it -- it is no longer updated, drawn or run into -- and the move is finished where the mover already was, which erases it (ANIMATE_AND_MOVE).
Input
IX The mover's record
MOVER_VANISHES FA79 SET 5,(IX+OBJ_WEIGHT) Hidden
FA7D CALL WORKING_POSITION Finish the move at the old position
FA80 JP COMMIT_STEP
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