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Cleared at the start of a game and set by WINE_DRUNK. While it is set, PRINT_CHAR follows every S with an H: after the wine, the Lonelands' description comes out as "a gloomy empty land with dreary hillsH ahead". Tried, not only read -- the wine was moved into Bag End, DRINK THE WINE answered "you drink some wine." and set this byte, and a message printed before and after shows the difference.
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| DRUNK | B700 | DEFB $00 | ||
| INPUT_STYLE | B701 | DEFB $00 | Print in the input window, in capitals; also set while an action is refused | |
| PRINTING_ON | B702 | DEFB $00 | Printing on | |
| NOUN_ONLY | B703 | DEFB $00 | Names are printed as the noun alone | |
| CAPITAL_NEXT | B704 | DEFB $00 | The next letter printed is a capital | |
| MORE_COMMANDS | B705 | DEFB $00 | More commands are waiting in the line, after THEN or a full stop | |
| COMMAND_FRAMES | B706 | DEFB $FF | How many frames the command has taken | |
| PICTURES_ON | B707 | DEFB $00 | Pictures on: the N key held at the title screen turns them off | |
| TARGET_RECORD | B708 | DEFB $00,$00 | The first object's record | |
| INSTRUMENT_RECORD | B70A | DEFB $00,$00 | The second object's record | |
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