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Data |
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A 10-byte head -- dark, named elvenkings cellar -- then its exits: northeast, north, down.
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| ROOM32 | BDAD | DEFB $04 | Flags: dark (bit 7), visited (bit 6), and how the player is placed there (bits 1-3) | |
| BDAE | DEFB $FF | Capacity: holds any amount | ||
| BDAF | DEFB $1C,$01 | Its name: CELLAR | ||
| BDB1 | DEFB $13,$02 | An adjective: ELVENKINGS | ||
| BDB3 | DEFB $00,$00 | No second adjective | ||
| BDB5 | DEFW MSG_THE_CELLAR_WHERE_THE | A longer description | ||
| BDB7 | DEFB $05,$08,$1F | Northeast through object 8 to location 31 | ||
| BDBA | DEFB $01,$00,$1E | North to location 30 | ||
| BDBD | DEFB $0A,$0C,$21 | Down through object 12 to location 33 | ||
| BDC0 | DEFB $FF | End of the exits | ||
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