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Data |
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Bow: object $19. It starts in lake town, held by bard. It is present. It has its own handling for STRIKE WITH.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| BOW | C4D5 | DEFB $01 | In 1 place | |
| C4D6 | DEFB $46 | Held by bard (BARD) | ||
| C4D7 | DEFB $05 | Size 5 | ||
| C4D8 | DEFB $03 | Weight 3 | ||
| C4D9 | DEFB $00 | Things are in it | ||
| C4DA | DEFB $10 | Strength 16 | ||
| C4DB | DEFB $10 | Defence 16 | ||
| C4DC | DEFB $80 | Flags: present | ||
| C4DD | DEFB $C3,$10 | Its name: BOW | ||
| C4DF | DEFB $00,$00 | No adjective | ||
| C4E1 | DEFB $00,$00 | No second adjective | ||
| C4E3 | DEFB $00,$00 | No description of its own | ||
| C4E5 | DEFB $23 | In location 35, lake town | ||
| C4E6 | DEFB $0B | On STRIKE WITH (action $0B) | ||
| C4E7 | DEFW DO_STRIKE | |||
| C4E9 | DEFB $FF | End of its handlers | ||
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