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Data |
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Strong arrow: object $1A. It starts in lake town, held by bard. It is present. It has its own handling for STRIKE WITH.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| STRONG_ARROW | C4EA | DEFB $01 | In 1 place | |
| C4EB | DEFB $46 | Held by bard (BARD) | ||
| C4EC | DEFB $02 | Size 2 | ||
| C4ED | DEFB $01 | Weight 1 | ||
| C4EE | DEFB $00 | Things are in it | ||
| C4EF | DEFB $10 | Strength 16 | ||
| C4F0 | DEFB $10 | Defence 16 | ||
| C4F1 | DEFB $80 | Flags: present | ||
| C4F2 | DEFB $6B,$10 | Its name: ARROW | ||
| C4F4 | DEFB $64,$06 | An adjective: STRONG | ||
| C4F6 | DEFB $00,$00 | No second adjective | ||
| C4F8 | DEFB $00,$00 | No description of its own | ||
| C4FA | DEFB $23 | In location 35, lake town | ||
| C4FB | DEFB $0B | On STRIKE WITH (action $0B) | ||
| C4FC | DEFW DO_STRIKE | |||
| C4FE | DEFB $FF | End of its handlers | ||
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