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C521: Torch (object $1C)
Torch: object $1C. It starts in big goblins cavern and elvenkings great halls. It is present, a light (bit 4, with bit 2). It has no handlers of its own: every action on it is the ordinary one.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
TORCH C521 DEFB $02 In 2 places
C522 DEFB $FF Held by nothing
C523 DEFB $05 Size 5
C524 DEFB $05 Weight 5
C525 DEFB $00 Things are in it
C526 DEFB $80 Strength 128
C527 DEFB $80 Defence 128
C528 DEFB $94 Flags: present, a light (bit 4, with bit 2)
C529 DEFB $D7,$16 Its name: TORCH
C52B DEFB $00,$00 No adjective
C52D DEFB $00,$00 No second adjective
C52F DEFB $00,$00 No description of its own
C531 DEFB $10,$1E In locations 16, big goblins cavern; 30, elvenkings great halls
C533 DEFB $FF End of its handlers
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