![]() |
Data |
| Prev: C4EA | Up: Map | Next: C521 |
|
Window: object $1B. It starts in goblins dungeon and dark winding passage. It is present. It has its own handling for CLOSE, GO THROUGH, LOOK THROUGH, OPEN, STRIKE WITH.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
|
||||
| WINDOW | C4FF | DEFB $02 | In 2 places | |
| C500 | DEFB $FF | Held by nothing | ||
| C501 | DEFB $60 | Size 96 | ||
| C502 | DEFB $FF | Weight 255: too heavy for anyone to lift | ||
| C503 | DEFB $80 | Things are in it; the window's bit 7 | ||
| C504 | DEFB $70 | Strength 112 | ||
| C505 | DEFB $70 | Defence 112 | ||
| C506 | DEFB $80 | Flags: present | ||
| C507 | DEFB $8C,$07 | Its name: WINDOW | ||
| C509 | DEFB $00,$00 | No adjective | ||
| C50B | DEFB $00,$00 | No second adjective | ||
| C50D | DEFB $00,$00 | No description of its own | ||
| C50F | DEFB $0D,$12 | In locations 13, goblins dungeon; 18, dark winding passage | ||
| C511 | DEFB $1E | On GO THROUGH (action $1E) | ||
| C512 | DEFW WINDOW_OTHERS | |||
| C514 | DEFB $0B | On STRIKE WITH (action $0B) | ||
| C515 | DEFW WINDOW_OTHERS | |||
| C517 | DEFB $10 | On OPEN (action $10) | ||
| C518 | DEFW WINDOW_OPEN_CLOSE | |||
| C51A | DEFB $0C | On CLOSE (action $0C) | ||
| C51B | DEFW WINDOW_OPEN_CLOSE | |||
| C51D | DEFB $18 | On LOOK THROUGH (action $18) | ||
| C51E | DEFW WINDOW_OTHERS | |||
| C520 | DEFB $FF | End of its handlers | ||
| Prev: C4EA | Up: Map | Next: C521 |