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6F2B: Background 15: the trees round a forest room
Background 15, drawn by the game on its own
Twelve trees, types $80, $81 and $82 in turn (spr_066, spr_067 and spr_068), six along the west side and six along the north, with a gap in the middle of each for a way out. Used by the 24 forest rooms, all of shape 0. Renamed from tcdev's tree_room_size_1: there is only one size. Named by 24 rooms.
tree_walls 6F2B DEFB $80,$3F,$49,$80,$00,$08,$2C,$10 tree $80 at x $3F, y $49, z $80; 0 by 8, 44 high; flags $10
6F33 DEFB $81,$3F,$58,$80,$00,$08,$2C,$10 tree $81 at x $3F, y $58, z $80; 0 by 8, 44 high; flags $10
6F3B DEFB $82,$3F,$68,$80,$00,$08,$2C,$10 tree $82 at x $3F, y $68, z $80; 0 by 8, 44 high; flags $10
6F43 DEFB $80,$3F,$98,$80,$00,$08,$2C,$10 tree $80 at x $3F, y $98, z $80; 0 by 8, 44 high; flags $10
6F4B DEFB $81,$3F,$A8,$80,$00,$08,$2C,$10 tree $81 at x $3F, y $A8, z $80; 0 by 8, 44 high; flags $10
6F53 DEFB $82,$3F,$B8,$80,$00,$08,$2C,$10 tree $82 at x $3F, y $B8, z $80; 0 by 8, 44 high; flags $10
6F5B DEFB $80,$48,$C0,$80,$08,$00,$2C,$50 tree $80 at x $48, y $C0, z $80; 8 by 0, 44 high; flags $50
6F63 DEFB $81,$58,$C0,$80,$08,$00,$2C,$50 tree $81 at x $58, y $C0, z $80; 8 by 0, 44 high; flags $50
6F6B DEFB $82,$68,$C0,$80,$08,$00,$2C,$50 tree $82 at x $68, y $C0, z $80; 8 by 0, 44 high; flags $50
6F73 DEFB $80,$98,$C0,$80,$08,$00,$2C,$50 tree $80 at x $98, y $C0, z $80; 8 by 0, 44 high; flags $50
6F7B DEFB $81,$A8,$C0,$80,$08,$00,$2C,$50 tree $81 at x $A8, y $C0, z $80; 8 by 0, 44 high; flags $50
6F83 DEFB $82,$B8,$C0,$80,$08,$00,$2C,$50 tree $82 at x $B8, y $C0, z $80; 8 by 0, 44 high; flags $50
6F8B DEFB $00 End of list
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