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763C: Guard's body, first frame
The sprite, the way round it was drawn
A guard is two objects at the same place: a body of this sprite or spr_004, and legs that borrow Sabreman's leg frames (types $90 to $9D). Types $1E and $1F walk north, east, south and west in turn (block type 13), and $96 and $97 back and forth along x (block type 8). Types $1E, $96.
spr_005 763C DEFB $03,$17
763E DEFB $01,$00,$80,$00,$00,$00
7644 DEFB $03,$01
7646 DEFB $FF,$80,$00,$00,$07,$03,$FF,$BF
764E DEFB $E0,$00,$0F,$03,$FF,$7F,$F0,$E0
7656 DEFB $1F,$0B,$FF,$7F,$F8,$F0,$1F,$0B
765E DEFB $FF,$BF,$F8,$F0,$0F,$05,$FF,$BF
7666 DEFB $F0,$E0,$0F,$05,$FF,$81,$F0,$E0
766E DEFB $07,$00,$FF,$7E,$E0,$40,$0F,$01
7676 DEFB $FF,$FF,$C0,$80,$1F,$0D,$FF,$C2
767E DEFB $E0,$40,$1F,$0D,$FF,$BC,$F0,$60
7686 DEFB $1F,$0D,$FF,$BC,$F0,$20,$0F,$05
768E DEFB $FF,$BE,$F0,$40,$07,$03,$FF,$BC
7696 DEFB $F0,$E0,$0F,$07,$FF,$7C,$E0,$C0
769E DEFB $0F,$06,$FF,$FC,$E0,$C0,$07,$01
76A6 DEFB $FF,$FD,$C0,$80,$03,$01,$FF,$F9
76AE DEFB $C0,$80,$01,$00,$FF,$FB,$80,$00
76B6 DEFB $00,$00,$FF,$76,$00,$00,$00,$00
76BE DEFB $7E,$38,$00,$00,$00,$00,$38,$00
76C6 DEFB $00,$00
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