Prev: A684 Up: Map Next: A7F0
A73A: Werewulf's head and shoulders, view B, frame 3
The sprite, the way round it was drawn
The werewulf's head and shoulders, types $40 to $4F: the night-time form of Sabreman's, drawn 12 units above the legs. Types $4A, $4C.
spr_092 A73A DEFB $03,$1E
A73C DEFB $00,$00,$00,$00,$00,$00
A742 DEFB $00,$00
A744 DEFB $80,$00,$00,$00,$01,$00,$C0,$80
A74C DEFB $00,$00,$00,$00,$E0,$40,$00,$00
A754 DEFB $00,$00,$F0,$60,$00,$00,$01,$00
A75C DEFB $F0,$E0,$00,$00,$07,$01,$E0,$C0
A764 DEFB $10,$00,$0F,$07,$C0,$80,$38,$10
A76C DEFB $1F,$0F,$80,$00,$3C,$08,$3F,$1E
A774 DEFB $FF,$FF,$FE,$8C,$7F,$3E,$FF,$FF
A77C DEFB $FE,$9C,$3F,$1E,$FF,$FF,$FC,$B8
A784 DEFB $3F,$1F,$FF,$7F,$F8,$B0,$3F,$1F
A78C DEFB $FF,$7F,$F0,$80,$1F,$0F,$FF,$FE
A794 DEFB $C0,$00,$1F,$0F,$FF,$F1,$E0,$C0
A79C DEFB $1F,$0F,$FF,$EA,$E0,$80,$0F,$06
A7A4 DEFB $FF,$1A,$F0,$20,$07,$01,$FF,$FB
A7AC DEFB $F0,$E0,$03,$01,$FF,$F6,$F0,$A0
A7B4 DEFB $03,$01,$FF,$FF,$F0,$E0,$03,$01
A7BC DEFB $FF,$7F,$E0,$C0,$01,$00,$FF,$F7
A7C4 DEFB $E0,$40,$01,$00,$FF,$F2,$F0,$60
A7CC DEFB $03,$01,$FF,$FF,$F8,$D0,$03,$01
A7D4 DEFB $FF,$FF,$F8,$B0,$07,$03,$FF,$DF
A7DC DEFB $F8,$70,$07,$03,$BF,$00,$78,$30
A7E4 DEFB $0F,$04,$00,$00,$3C,$08,$04,$00
A7EC DEFB $00,$00,$08,$00
Prev: A684 Up: Map Next: A7F0