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Routines |
| Prev: B52E | Up: Map | Next: B544 |
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Bit 1 of byte 7 takes an object out of collision tests. Objects set it on themselves while they are being moved, and some keep it: Sabreman's upper half, the legs of the guards and the wizard, the cauldron bubbles and the finale sparks.
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| is_object_not_ignored | B538 | LD A,(IY+$00) | empty? | |||||||
| B53B | AND A | |||||||||
| B53C | RET Z | |||||||||
| B53D | LD A,(IY+$07) | or bit 1 of byte 7 set? | ||||||||
| B540 | CPL | |||||||||
| B541 | AND $02 | |||||||||
| B543 | RET | |||||||||
| Prev: B52E | Up: Map | Next: B544 |