Prev: BAD8 Up: Map Next: BB4C
BAE4: Completion message: the text
Six strings in the game's text code (see print_text): one byte per character, the index of its glyph in the font at font -- 0 to 9 are the digits, $0A to $23 the letters, $26 a space -- with bit 7 set on the last character of each string. These have no colour byte of their own; the colours come from complete_colours.
complete_text BAE4 DEFB $1D,$11,$0E,$26,$19,$18,$1D,$12 Line 1
BAEC DEFB $18,$17,$26,$0C,$0A,$1C,$1D,$9C
BAF4 DEFB $12,$1D,$1C,$26,$16,$0A,$10,$12 Line 2
BAFC DEFB $0C,$26,$1C,$1D,$1B,$18,$17,$90
BB04 DEFB $0A,$15,$15,$26,$0E,$1F,$12,$15
BB0C DEFB $26,$16,$1E,$1C,$1D,$26,$0B,$0E
BB14 DEFB $20,$0A,$1B,$8E
BB18 DEFB $1D,$11,$0E,$26,$1C,$19,$0E,$15
BB20 DEFB $15,$26,$11,$0A,$1C,$26,$0B,$1B
BB28 DEFB $18,$14,$0E,$97
BB2C DEFB $22,$18,$1E,$26,$0A,$1B,$0E,$26
BB34 DEFB $0F,$1B,$0E,$8E
BB38 DEFB $10,$18,$26,$0F,$18,$1B,$1D,$11
BB40 DEFB $26,$1D,$18,$26,$16,$12,$1B,$0E
BB48 DEFB $16,$0A,$1B,$8E
Prev: BAD8 Up: Map Next: BB4C