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C98B: Store the new leg frame
Used by the routine at animate_human_legs.
Puts the new frame into the low three bits of the type.
store_leg_frame C98B LD D,A keep the type's other bits
C98C LD A,E
C98D AND $F8
C98F OR D
C990 LD (IX+$00),A
C993 RET
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