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CE8B: The objects to draw this frame
Filled by list_objects_to_draw: object indices (0 to 39), then $FF. While calc_display_order_and_render works through the list it sets bit 7 of each entry as that object is drawn, so the same list says what is still to do. 48 bytes leaves room for all forty and the terminator.
objects_to_draw CE8B DEFB $00,$00,$00,$00,$00,$00,$00,$00
CE93 DEFB $00,$00,$00,$00,$00,$00,$00,$00
CE9B DEFB $00,$00,$00,$00,$00,$00,$00,$00
CEA3 DEFB $00,$00,$00,$00,$00,$00,$00,$00
CEAB DEFB $00,$00,$00,$00,$00,$00,$00,$00
CEB3 DEFB $00,$00,$00,$00,$00,$00,$00,$00
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