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D2CF: The border pieces
Eight four-byte entries for print_border: sprite type, flags (bit 6 mirrors, bit 7 turns upside down), pixel x, pixel y counted up from the bottom.
border_data D2CF DEFB $89,$00,$00,$A0 type 137, corner at (0, 160)
D2D3 DEFB $89,$40,$E0,$A0 type 137 mirrored, corner at (224, 160)
D2D7 DEFB $89,$C0,$E0,$00 type 137 mirrored and upside down, corner at (224, 0)
D2DB DEFB $89,$80,$00,$00 type 137 upside down, corner at (0, 0)
D2DF DEFB $8B,$00,$20,$A8 type 139, top edge from (32, 168)
D2E3 DEFB $8B,$00,$20,$00 type 139, bottom edge from (32, 0)
D2E7 DEFB $8A,$00,$00,$20 type 138, left edge from (0, 32)
D2EB DEFB $8A,$00,$E8,$20 type 138, right edge from (232, 32)
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