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Routines |
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Used by the routine at patch_sprite_rows.
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| draw_sprite_rows | D75A | LD C,(IX+$1A) | BC = the buffer address of the sprite's bottom-left byte | |
| D75D | LD B,(IX+$1B) | |||
| D760 | CALL calc_vidbuf_addr | |||
| D763 | LD ($5BA9),SP | SP onto the pixel data, just after the two header bytes | ||
| D767 | EX DE,HL | |||
| D768 | LD SP,HL | |||
| D769 | EX DE,HL | |||
| D76A | LD A,(IX+$19) | A = the rows to draw; into the loop | ||
| D76D | JR sprite_row | |||
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