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6204: The drawing order
DRAW_ORDER 6204 DEFB $40,$80,$60,$00,$50 Neighbours 00000: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) the things in it
6209 DEFB $41,$80,$60,$00,$50 Neighbours 00001: (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) the things in it
620E DEFB $40,$81,$60,$00,$50 Neighbours 00010: (-1,+1) the things in it; (-1,+0) its walls (DRAW_WALLS); (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) the things in it
6213 DEFB $81,$41,$60,$00,$50 Neighbours 00011: (-1,+0) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) the things in it
6218 DEFB $40,$80,$61,$00,$50 Neighbours 00100: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) its walls (DRAW_WALLS); (-1,-1) the things in it; (+1,+1) the things in it
621D DEFB $61,$41,$80,$00,$50 Neighbours 00101: (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (-1,-1) the things in it; (+1,+1) the things in it
6222 DEFB $40,$81,$61,$00,$50 Neighbours 00110: (-1,+1) the things in it; (-1,+0) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,-1) the things in it; (+1,+1) the things in it
6227 DEFB $81,$61,$41,$00,$50 Neighbours 00111: (-1,+0) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,-1) the things in it; (+1,+1) the things in it
622C DEFB $40,$80,$60,$01,$50 Neighbours 01000: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (+1,+1) the things in it
6231 DEFB $41,$80,$60,$01,$50 Neighbours 01001: (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (+1,+1) the things in it
6236 DEFB $40,$01,$81,$60,$50 Neighbours 01010: (-1,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+0,+1) the things in it; (+1,+1) the things in it
623B DEFB $01,$81,$41,$60,$50 Neighbours 01011: (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (+0,+1) the things in it; (+1,+1) the things in it
6240 DEFB $40,$80,$61,$01,$50 Neighbours 01100: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) its walls (DRAW_WALLS); (-1,-1) its walls (DRAW_WALLS); (+1,+1) the things in it
6245 DEFB $61,$41,$80,$01,$50 Neighbours 01101: (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (-1,-1) its walls (DRAW_WALLS); (+1,+1) the things in it
624A DEFB $40,$01,$81,$61,$50 Neighbours 01110: (-1,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (+1,+1) the things in it
624F DEFB $01,$81,$61,$41,$50 Neighbours 01111: (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (+1,+1) the things in it
6254 DEFB $40,$80,$60,$00,$51 Neighbours 10000: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) its walls (DRAW_WALLS)
6259 DEFB $41,$80,$60,$00,$51 Neighbours 10001: (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) its walls (DRAW_WALLS)
625E DEFB $40,$81,$60,$00,$51 Neighbours 10010: (-1,+1) the things in it; (-1,+0) its walls (DRAW_WALLS); (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) its walls (DRAW_WALLS)
6263 DEFB $81,$41,$60,$00,$51 Neighbours 10011: (-1,+0) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (+0,+1) the things in it; (-1,-1) the things in it; (+1,+1) its walls (DRAW_WALLS)
6268 DEFB $40,$80,$51,$61,$00 Neighbours 10100: (-1,+1) the things in it; (-1,+0) the things in it; (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,-1) the things in it
626D DEFB $51,$61,$41,$80,$00 Neighbours 10101: (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (-1,-1) the things in it
6272 DEFB $40,$51,$61,$81,$00 Neighbours 10110: (-1,+1) the things in it; (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (-1,-1) the things in it
6277 DEFB $51,$61,$81,$41,$00 Neighbours 10111: (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,-1) the things in it
627C DEFB $40,$80,$60,$01,$51 Neighbours 11000: (-1,+1) the things in it; (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (+1,+1) its walls (DRAW_WALLS)
6281 DEFB $41,$80,$60,$01,$51 Neighbours 11001: (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (+0,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (+1,+1) its walls (DRAW_WALLS)
6286 DEFB $40,$01,$81,$60,$51 Neighbours 11010: (-1,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+0,+1) the things in it; (+1,+1) its walls (DRAW_WALLS)
628B DEFB $01,$81,$41,$60,$51 Neighbours 11011: (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (+0,+1) the things in it; (+1,+1) its walls (DRAW_WALLS)
6290 DEFB $40,$51,$61,$80,$01 Neighbours 11100: (-1,+1) the things in it; (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (-1,-1) its walls (DRAW_WALLS)
6295 DEFB $51,$61,$41,$80,$01 Neighbours 11101: (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS); (-1,+0) the things in it; (-1,-1) its walls (DRAW_WALLS)
629A DEFB $40,$01,$81,$51,$61 Neighbours 11110: (-1,+1) the things in it; (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS)
629F DEFB $01,$81,$51,$61,$41 Neighbours 11111: (-1,-1) its walls (DRAW_WALLS); (-1,+0) its walls (DRAW_WALLS); (+1,+1) its walls (DRAW_WALLS); (+0,+1) its walls (DRAW_WALLS); (-1,+1) its walls (DRAW_WALLS)
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