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CE79: What a monster starts as
Copied into a free monster record by SPAWN_MONSTER, which writes the cell and the place in it: graphic 128, a monster appearing, speed 6, 16 by 16 units.
MONSTER_RECORD CE79 DEFB $80 Monster+0 graphic: 128
CE7A DEFB $00 Monster+1 U, low byte: 0
CE7B DEFB $00 Monster+2 U, high byte (the cell): 0
CE7C DEFB $00 Monster+3 V, low byte: 0
CE7D DEFB $00 Monster+4 V, high byte (the cell): 0
CE7E DEFB $06 Monster+5 speed: 6
CE7F DEFB $00 Monster+6 facing and turn count: 0
CE80 DEFB $00 Monster+7 flags: 0
CE81 DEFB $10 Monster+8 half-size in U: 16
CE82 DEFB $10 Monster+9 half-size in V: 16
CE83 DEFB $00 Monster+A step in U: 0
CE84 DEFB $00 Monster+B step in V: 0
CE85 DEFB $F4 Monster+C drawing offset x: 244
CE86 DEFB $04 Monster+D drawing offset y: 4
CE87 DEFB $00 Monster+E screen x: 0
CE88 DEFB $00 Monster+F screen y: 0
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