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Data |
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Indexed by SORT_AND_DRAW_THINGS's comparison of the candidate with another thing: the U outcome (0 the candidate wholly at larger U, 1 overlapping, 2 wholly at smaller U), plus three times the V outcome (0 the candidate at larger V, 1 overlapping, 2 at smaller V), plus 9 with the town turned round. In the usual view smaller U and larger V are further back; turned round, larger U and smaller V. DEPTH_KEEP keeps the candidate, DEPTH_SWAP makes the other thing the candidate, and DEPTH_BY_CORNERS settles boxes that overlap on both axes. Where each box is further back along one axis and nearer along the other (0, 8, 9 and 17), the order does not matter, and the candidate stays.
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| DEPTH_TABLE | D0A0 | DEFW DEPTH_KEEP | 0: the candidate at larger U and larger V -- no order: it stays | |
| D0A2 | DEFW DEPTH_KEEP | 1: the same U, the candidate at larger V, so further back: it stays | ||
| D0A4 | DEFW DEPTH_KEEP | 2: the candidate at smaller U and larger V, further back on both: it stays | ||
| D0A6 | DEFW DEPTH_SWAP | 3: the candidate at larger U, the same V: the other is further back | ||
| D0A8 | DEFW DEPTH_BY_CORNERS | 4: overlapping on both axes: by their nearest corners | ||
| D0AA | DEFW DEPTH_KEEP | 5: the candidate at smaller U, the same V: it stays | ||
| D0AC | DEFW DEPTH_SWAP | 6: the candidate at larger U and smaller V: the other is further back on both | ||
| D0AE | DEFW DEPTH_SWAP | 7: the same U, the candidate at smaller V: the other is further back | ||
| D0B0 | DEFW DEPTH_KEEP | 8: the candidate at smaller U and smaller V -- no order: it stays | ||
| D0B2 | DEFW DEPTH_KEEP | 9: turned round, the candidate at larger U and larger V -- no order: it stays | ||
| D0B4 | DEFW DEPTH_SWAP | 10: turned round, the same U, the candidate at larger V: the other is further back | ||
| D0B6 | DEFW DEPTH_SWAP | 11: turned round, the candidate at smaller U and larger V: the other is further back on both | ||
| D0B8 | DEFW DEPTH_KEEP | 12: turned round, the candidate at larger U, the same V: it stays | ||
| D0BA | DEFW DEPTH_BY_CORNERS | 13: turned round, overlapping on both axes: by their nearest corners | ||
| D0BC | DEFW DEPTH_SWAP | 14: turned round, the candidate at smaller U, the same V: the other is further back | ||
| D0BE | DEFW DEPTH_KEEP | 15: turned round, the candidate at larger U and smaller V, further back on both: it stays | ||
| D0C0 | DEFW DEPTH_KEEP | 16: turned round, the same U, the candidate at smaller V: it stays | ||
| D0C2 | DEFW DEPTH_KEEP | 17: turned round, the candidate at smaller U and smaller V -- no order: it stays | ||
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