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Data |
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4 pieces of scenery and 15 objects in 4 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
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| ROOM46 | 61D0 | DEFB $2E,$1E,$05 | Room 46; 30 bytes follow; ink 5, size 0 | |
| 61D3 | DEFB $02,$20 | Scenery template 2: a doorway to room 32 | ||
| 61D5 | DEFB $03,$2D | Scenery template 3: a doorway to room 45 | ||
| 61D7 | DEFB $0A,$00 | Scenery template 10 | ||
| 61D9 | DEFB $09,$00 | Scenery template 9 | ||
| 61DB | DEFB $FF | End of the scenery | ||
| 61DC | DEFB $0E,$28,$29,$22,$1A,$11,$10,$19 | Object template 1 x7 at (0,5,0), (1,5,0), (2,4,0), (2,3,0), (1,2,0), (0,2,0), (1,3,0) | ||
| 61E4 | DEFB $80,$A4 | Object template 16 at (4,4,2) | ||
| 61E6 | DEFB $88,$05 | Object template 17 at (5,0,0) | ||
| 61E8 | DEFB $2D,$68,$69,$62,$5A,$51,$50 | Object template 5 x6 at (0,5,1), (1,5,1), (2,4,1), (2,3,1), (1,2,1), (0,2,1) | ||
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