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61D0: Room 46: 128 by 128, cyan; doorways to 32, 45
4 pieces of scenery and 15 objects in 4 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM46 61D0 DEFB $2E,$1E,$05 Room 46; 30 bytes follow; ink 5, size 0
61D3 DEFB $02,$20 Scenery template 2: a doorway to room 32
61D5 DEFB $03,$2D Scenery template 3: a doorway to room 45
61D7 DEFB $0A,$00 Scenery template 10
61D9 DEFB $09,$00 Scenery template 9
61DB DEFB $FF End of the scenery
61DC DEFB $0E,$28,$29,$22,$1A,$11,$10,$19 Object template 1 x7 at (0,5,0), (1,5,0), (2,4,0), (2,3,0), (1,2,0), (0,2,0), (1,3,0)
61E4 DEFB $80,$A4 Object template 16 at (4,4,2)
61E6 DEFB $88,$05 Object template 17 at (5,0,0)
61E8 DEFB $2D,$68,$69,$62,$5A,$51,$50 Object template 5 x6 at (0,5,1), (1,5,1), (2,4,1), (2,3,1), (1,2,1), (0,2,1)
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