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648E: Room 80: 128 by 128, green; doorways to 93, 81, 72
7 pieces of scenery and 18 objects in 4 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM80 648E DEFB $50,$27,$04 Room 80; 39 bytes follow; ink 4, size 0
6491 DEFB $04,$5D Scenery template 4: a doorway to room 93
6493 DEFB $19,$51 Scenery template 25: a doorway to room 81
6495 DEFB $1A,$48 Scenery template 26: a doorway to room 72
6497 DEFB $0C,$00 Scenery template 12
6499 DEFB $0F,$00 Scenery template 15
649B DEFB $1D,$00 Scenery template 29
649D DEFB $1E,$00 Scenery template 30
649F DEFB $FF End of the scenery
64A0 DEFB $07,$C1,$C2,$EF,$F7,$1B,$5B,$9B Object template 0 x8 at (1,0,3), (2,0,3), (7,5,3), (7,6,3), (3,3,0), (3,3,1), (3,3,2), (3,3,3)
64A8 DEFB $DB
64A9 DEFB $C4,$44,$25,$65,$A5,$E5 Object template 24 x5 at (4,0,1), (5,4,0), (5,4,1), (5,4,2), (5,4,3)
64AF DEFB $50,$ED Object template 10 at (5,5,3)
64B1 DEFB $1B,$04,$1A,$1D,$2F Object template 3 x4 at (4,0,0), (2,3,0), (5,3,0), (7,5,0)
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