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64DF: Room 84: 128 by 128, red; doorways to 99, 85, 75
5 pieces of scenery and 16 objects in 2 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM84 64DF DEFB $54,$1F,$02 Room 84; 31 bytes follow; ink 2, size 0
64E2 DEFB $00,$63 Scenery template 0: a doorway to room 99
64E4 DEFB $01,$55 Scenery template 1: a doorway to room 85
64E6 DEFB $02,$4B Scenery template 2: a doorway to room 75
64E8 DEFB $08,$00 Scenery template 8
64EA DEFB $0B,$00 Scenery template 11
64EC DEFB $FF End of the scenery
64ED DEFB $2F,$02,$0A,$12,$1A,$22,$2A,$32 Object template 5 x8 at (2,0,0), (2,1,0), (2,2,0), (2,3,0), (2,4,0), (2,5,0), (2,6,0), (2,7,0)
64F5 DEFB $3A
64F6 DEFB $2F,$05,$0D,$15,$1D,$25,$2D,$35 Object template 5 x8 at (5,0,0), (5,1,0), (5,2,0), (5,3,0), (5,4,0), (5,5,0), (5,6,0), (5,7,0)
64FE DEFB $3D
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