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650A: Room 86: 128 by 128, green; doorways to 76, 85, 145
6 pieces of scenery and 14 objects in 5 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM86 650A DEFB $56,$22,$04 Room 86; 34 bytes follow; ink 4, size 0
650D DEFB $02,$4C Scenery template 2: a doorway to room 76
650F DEFB $03,$55 Scenery template 3: a doorway to room 85
6511 DEFB $19,$91 Scenery template 25: a doorway to room 145
6513 DEFB $1D,$00 Scenery template 29
6515 DEFB $0A,$00 Scenery template 10
6517 DEFB $09,$00 Scenery template 9
6519 DEFB $FF End of the scenery
651A DEFB $01,$F7,$EF Object template 0 x2 at (7,6,3), (7,5,3)
651D DEFB $2C,$0D,$14,$16,$1D,$25 Object template 5 x5 at (5,1,0), (4,2,0), (6,2,0), (5,3,0), (5,4,0)
6523 DEFB $50,$95 Object template 10 at (5,2,2)
6525 DEFB $41,$12,$2D Object template 8 x2 at (2,2,0), (5,5,0)
6528 DEFB $43,$52,$6D,$AD,$ED Object template 8 x4 at (2,2,1), (5,5,1), (5,5,2), (5,5,3)
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