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666A: Room 102: 128 by 128, red; doorways to 112, 103, 101
5 pieces of scenery and 0 objects in 0 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM102 666A DEFB $66,$0C,$02 Room 102; 12 bytes follow; ink 2, size 0
666D DEFB $00,$70 Scenery template 0: a doorway to room 112
666F DEFB $01,$67 Scenery template 1: a doorway to room 103
6671 DEFB $03,$65 Scenery template 3: a doorway to room 101
6673 DEFB $0A,$00 Scenery template 10
6675 DEFB $0B,$00 Scenery template 11
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