Prev: B513 Up: Map Next: B520
B519: HL = HL + A
Used by the routines at FIND_SPRITE, BUILD_ROOM and PLAY_NOTE.
A is treated as unsigned. A is left holding H.
Input
HL a number
A what to add
ADD_HL_A B519 ADD A,L
B51A LD L,A
B51B LD A,H
B51C ADC A,$00
B51E LD H,A
B51F RET
Prev: B513 Up: Map Next: B520