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C11D: The update routine for a puff's last frame (graphic 71)
Makes the object graphic 1, which the drawing code rubs out and then empties (DRAW_OBJECT). SHOOT_DOWN comes in at VANISH to make a bolt vanish the same way.
END_PUFF C11D CALL DRAW_AT_L12_D4 its drawing nudge
This entry point is used by the routine at SHOOT_DOWN.
VANISH C120 LD (IX+$00),$01 graphic 1: rubbed out at the next drawing, then an empty record
C124 JR PUFF_DRAW
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