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C1BD: A bolt's step in U and V, by the way the player faces
Four pairs of signed bytes, indexed by the direction from GET_SPRITE_DIR (0 to 3). FIRE puts the pair at +$14 and +$15 of the bolt, and BOLT copies it into the bolt's step every turn.
BOLT_STEPS C1BD DEFB $F8,$00 Facing 0: (-8, 0); 1: (8, 0); 2: (0, 8); 3: (0, -8)
C1BF DEFB $08,$00
C1C1 DEFB $00,$08
C1C3 DEFB $00,$F8
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