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Played under the menu by PLAY_TUNE_ONCE, the first time the menu is shown after a game, until a key is pressed.
A tune is a string of note bytes ended by $FF: the low six bits of a note index NOTES (0 would be a rest, and no tune has one), the top two bits its length less one, so a note lasts one to four units of about 0.155 seconds. The comments name each note by the step of the note table's scale it uses and give lengths over one unit as x2, x3 or x4. The other tunes are in the same format.
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| TUNE_MENU | D7CF | DEFB $6C,$29,$2A,$2C,$29,$6A,$6A,$29 | D#5 x2, C5, C#5, D#5, C5, C#5 x2, C#5 x2, C5, C#5, D#5, C5, A#4 x2, D#5 x2, C5, C#5, D#5 | |
| D7D7 | DEFB $2A,$2C,$29,$67,$6C,$29,$2A,$2C | |||
| D7DF | DEFB $29,$6A,$29,$2A,$6C,$60,$65,$6C | C5, C#5 x2, C5, C#5, D#5 x2, D#4 x2, G#4 x2, D#5 x2, C5, C#5, D#5, C5, C#5 x2, C#5 x2, C5, C#5 | ||
| D7E7 | DEFB $29,$2A,$2C,$29,$6A,$6A,$29,$2A | |||
| D7EF | DEFB $2C,$29,$67,$6C,$29,$2A,$2C,$29 | D#5, C5, A#4 x2, D#5 x2, C5, C#5, D#5, C5, C#5 x2, C5, C#5, D#5 x2, D#4 x2, G#4 x3, A#4, C5 x2 | ||
| D7F7 | DEFB $6A,$29,$2A,$6C,$60,$A5,$27,$69 | |||
| D7FF | DEFB $65,$AA,$27,$69,$65,$A7,$27,$29 | G#4 x2, C#5 x3, A#4, C5 x2, G#4 x2, A#4 x3, A#4, C5, C#5, D#5, C5, C#5 x2, C5, C#5, D#5 x2, D#4 x2 | ||
| D807 | DEFB $2A,$2C,$29,$6A,$29,$2A,$6C,$60 | |||
| D80F | DEFB $A5,$27,$69,$65,$AA,$27,$69,$65 | G#4 x3, A#4, C5 x2, G#4 x2, C#5 x3, A#4, C5 x2, G#4 x2, A#4 x3, A#4, C5, C#5, D#5, C5, C#5 x2, C5 | ||
| D817 | DEFB $A7,$27,$29,$2A,$2C,$29,$6A,$29 | |||
| D81F | DEFB $2A,$6C,$60,$A5,$FF | C#5, D#5 x2, D#4 x2, G#4 x3, end | ||
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