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Routines |
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Object template 7. As STILL_DEADLY with another drawing nudge. The entry at MAKE_DEADLY is the common part, used by many update routines: bits 7 and 5 of +D, so that the thing kills what it moves into and what touches it, whichever of them moved -- Knight Lore's set_both_deadly_flags.
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| SPIKES | B2A4 | CALL DRAW_AT_L12_D4 | the drawing nudge | |||||
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This entry point is used by the routines at LEAPER, FRAGILE, CEILING_DROP, STILL_DEADLY and DEADLY_AND_DRAW.
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| MAKE_DEADLY | B2A7 | LD A,(IX+$0D) | +D OR $A0: deadly both ways | |||||
| B2AA | OR $A0 | |||||||
| B2AC | LD (IX+$0D),A | |||||||
| B2AF | RET | |||||||
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