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Data |
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![]() As a new game sets it out, drawn by the game itself.
2 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_1C | 77F3 | DEFW DOOR_R1B_R1C | A big door to room $1B | |
| 77F5 | DEFW DOOR_R1C_R1D | A door to room $1D | ||
| 77F7 | DEFW $0000 | End of the list | ||
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