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Data |
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![]() As a new game sets it out, drawn by the game itself.
2 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_71 | 7AE1 | DEFW DOOR_R70_R71 | A big door to room $70 | |
| 7AE3 | DEFW DOOR_R71_R72 | A door to room $72 | ||
| 7AE5 | DEFW $0000 | End of the list | ||
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