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Data |
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![]() As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_70 | 7AD7 | DEFW DOOR_R6F_R70 | A door to room $6F | |
| 7AD9 | DEFW DOOR_R70_R71 | A door to room $71 | ||
| 7ADB | DEFW WALL_TROPHY_R70_R0D | A wall trophy | ||
| 7ADD | DEFW WALL_SHIELD_R70_R0C | A wall shield | ||
| 7ADF | DEFW $0000 | End of the list | ||
| Prev: 7ACF | Up: Map | Next: 7AE1 |